Virtual Reality in London

OTHERWORLD London

Travel to the future...

From our London-based portal

Depart from the capital via our East and West London terminals, located in Hackney and Victoria.

Step into your own private immersion pod, featuring dynamic heat, wind and rumble effects, and explore a digital theme park, home to 16 of the world's best VR games and experiences.

Explore distant planets, battle ancient evils and shoot zombies at London's most immersive multi-sensory VR experience.

Help yourself to drinks

And relax in style

Both Victoria and Hackney offer a range delicious beers, wines and cocktails from your favourite brands and innovative up-and-comers.

Explore Victoria's 10-tap self-serve drinks wall, featuring Peroni, Asahi and a selection of cocktails from Blacklines.

Departing from Hackney? Our dedicated drinksmiths can fix you a cocktail from our diverse menu - or conjure up something new just for you!

Not travelling? No problem.

Our bars are free to visit at any time so pop in, order a drink, and enjoy the light show.

explore at your leisure

The Island

360°
Interactive
Standing

Explore a world of VR adventures at the multiverse’s favourite leisure destination.

Swing through the trees, cook up a storm, relax in a kayak, or battle the hordes in a zombie apocalypse; the choice is yours.

The Island's 16 games and experiences have been carefully curated to ensure there's a reality for everyone. And your expert Guardian will always make sure you find it.

Depart today

Find Us

Address

OTHERWORLD Victoria: 85 Buckingham Palace Road, London, SW1W 0QJ

OTHERWORLD Hackney: 336 Acton Mews, Haggerston, Hackney E8 4EA

Transport links

OTHERWORLD Hackney

Nearest station: Haggerston Overground

OTHERWORLD Victoria

Nearest stations: Victoria (Underground and National Rail)

Got a question?

Get in touch!

Speak to an OTHERWORLD travel agent

Locations

© 2024 The Dream Corporation. OTHERWORLD® is a registered trademark of The Dream Corporation. The Dream Corporation accepts no liability for fully or partially blown minds as a result of excessive immersion. The Dream Corporation denies in the strongest terms the ridiculous claim that Sakura is a sentient being and any suggestion that she is not entirely under the careful stewardship and control of The Dream Corporation. The Dream Corporation accepts no liability for faulty monorail systems or related dismemberment, and carefully reminds the reader that it sure put Ogdenville on the map. Termsandconditionsmayapply.